Difference : PMI Agile Certified Practitioner (PMI-ACP)® and Scrum Master Certifications

 PMI-ACP® Scrum Master

PMI Agile Certified Practitioner (PMI-ACP)®  credential awarded by Project Management Institute (PMI)® is is gaining popularity very rapidly and it takes considerable effort and understanding of Agile Methodologies to pass the examination

Certification offered by scrum.org and scrumalliance.org

This is an Agile Certification. This includes Scrum.

Agile

This is a Scrum certification

Scrum
Meant for Practitioners. Therefore syllabus is comprehensive.Meant for Beginners. Therefore syllabus is limited to Introduction to Scum.

Entire syllabus covered by the EPMC Scrum Workshop (right side of your screen - Section 1 thru Section 5)

PMI-ACP® exam contents


Syllabus as marked in YELLOW HIGHLIGHT on the right side of your screen under EPMC workshop syllabus (Section 2)

Refer to the Scrum Guide which is the guidance for Scrum Master workshop

www.scrumguides.org

Exam Fees : $435Exam Fees : $150
PMI-ACP® is comprehensive. No need for any other certifications.Practitioners are recommended to appear for the next level of certification (~$500)

Scrum Master and PMI-ACP® Training (21 Contact Hours) in Mumbai, Pune and All-India

2 day workshop on comprehensive Agile tools, techniques encompassing Best of SCRUM, XP, LEAN and other methodologies



Amit Kulkarni conducting Planning Poker Estimation Exercise

SYLLABUS OF SCRUM-AGILE WORKSHOP OF EPMC

SECTION I : Foundation Concepts on Agile
1 Introduction to Agile
1.1 Agile Software Development
1.2 Flex Scope and Fixed Cost/Time
1.3 FIVE Phases of a Agile Project
2 Agile Manifesto
2.1 Agile values
2.2 Agile Principles
3 Agile Development Methodologies
3.1 Scrum
3.2 Lean Management
3.3 Extreme Programming
3.4 DSDM
3.5 Test Driven Development - TDD
3.6 Acceptance Test Driven Development
4 Agile Domains – The Essential skillsets
4.1 Agile Principles and Mindset
4.2 Value Driven Delivery
4.3 Stakeholder Engagement
4.4 Adaptive Planning
4.5 Problem Detection and Resolution
4.6 Continuous Improvements
4.7 Boosting Team Performances
5 Product Development Lifecycle
5.1 Vision
5.2 Agile Charter – The first step in identifying what customer needs
5.3 Product Roadmap
5.4 Minimum Viable Product
5.5 Product Backlog
SECTION II : Scrum
6 Introduction to Scrum
6.1 Brief History of Scrum
6.2 The Scrum Values
6.3 Empirical Process Control
6.4 Applicability of Scrum
6.5 Timebox
6.6 Release
6.7 Sprint – Iterative and Incremental
6.8 Quality in Scrum
6.9 Participatory Decision Models
7 The Scrum Roles 73
7.1 The Product Owner
7.2 The Scrum Master
7.3 The Development Team
7.4 Why is a Project Manager role redundant in Scrum?
7.5 Specialist Roles
7.6 Distributed Scrum Teams
7.7 Scrum Masters and Product Owners as Situational Leaders
7.8 Fractional Assignments
8 The Scrum Artifacts
8.1 Product Backlog
8.2 Sprint Backlog
8.3 Increment
9 The User Story
9.1 User Story Format
9.2 Splitting User Stories
9.3 Swarming
9.4 Feature
9.5 Minimally Marketable Feature
9.6 Epics
9.7 Themes
9.8 Personas
9.9 Done
10 Scrum Events
10.1 Levels of Planning
10.2 Release Planning Meetings
10.3 Sprint planning meeting
10.4 Daily Scrum meeting
10.5 Sprint Review Meeting
10.6 Sprint Retrospective
10.7 Backlog Refinement (grooming)
10.8 Scrum of Scrums
SECTION III : Tools and Techniques used in A Sprint
11 Requirements Prioritization
11.1 MoSCoW Prioritizing Scheme
11.2 Customer-Valued Prioritization
11.3 Kano Model
11.4 Monopoly Money
11.5 100 Point Method
11.6 Relative Prioritization/Ranking
11.7 Paired Comparison
12 Facilitation Techniques
12.1 Brainstorming
12.2 Nominal group technique
12.3 Idea/mind mapping
12.4 Affinity diagram
12.5 Multicriteria decision analysis
12.6 Agile Games
13 Agile Estimation
13.1 Story Points or Relative Sizing
13.2 Ideal Days / Ideal Time
13.3 Triangulating
13.4 Planning Poker
13.5 Fist of Five
13.6 Wideband Delphi
13.7 Affinity Estimation
13.8 Mute Mapping
13.9 Velocity Based Planning
14 Information Radiators
14.1 Taskboards or Kanban Boards
14.2 Burndown chart
14.3 Burn Up Chart
14.4 Risk Burndown Chart
14.5 Risk Boards
14.6 Control Charts
14.7 Business Value Delivered Chart
14.8 Street Light Information Radiator
14.9 Velocity Charts
14.10 Nico Nico Calendar
14.11 Parking Lot Diagram
15 Wireframes, Prototypes, Simulations, Demonstrations
15.1 Wireframes
15.2 Prototypes, Simulations, Demonstrations
16 Agile Modelling
17 Agile Metrics
17.1 Agile Business Metrics
17.2 Agile Process Metrics
17.3 Agile Project Testing Metrics
18 Agile Earned Value Management
SECTION IV : Lean and Extreme Programming Techniques used during a Sprint
19 Extreme Programming Practices
19.1 Refactoring
19.2 Pair Programming
19.3 Continuous Integration
19.4 System Metaphor
19.5 Spike
19.6 Technical Debt
19.7 Move People Around
19.8 Sustainable pace
19.9 Team Spaces
20 Lean Techniques
20.1 Value Stream Mapping
20.2 Kanban Method
20.3 WIP Limit for Planning and Limiting Work in an Sprint
SECTION V : Other Agile Topics
21 Organizational Theories around Motivation
21.1 McGregor’s Theory of X and Y
21.2 Maslow’s Theory of Hierarchy of Needs
21.3 Motivation Theory by Herzberg
22 Interpersonal Skills
22.1 Communication
22.2 Influencing
22.3 Negotiation
22.4 Networking
22.5 Active Listening
22.6 Leadership
22.7 Team Building
22.8 Motivation
22.9 Coaching
22.10 Trust Building
22.11 Conflict Management
22.12 Self Assessment
23 Process Tailoring, Systems Thinking and Process Analysis
24 Agile Contracting Methods
24.1 DSDM Contract
24.2 Money for Nothing and Change for Free
24.3 Graduated Fixed Price
24.4 Fixed Price Work Packages
25 Failure Modes and Alternatives
25.1 Top 12 Agile Failure Modes